POV-Ray : Newsgroups : povray.newusers : perspective views of arc projects : Re: perspective views of arc projects Server Time
2 Nov 2024 11:22:49 EDT (-0400)
  Re: perspective views of arc projects  
From: Tom Melly
Date: 22 Apr 2004 05:40:33
Message: <40879311$1@news.povray.org>
"Rodrigo Almeida" <rod### [at] hotmailcom> wrote in message
news:40865001@news.povray.org...
>
> - Is Pov-Ray capable to REALLY predict (I'm not demanding 100% realism) the
> illumination of a building (or one of its pieces) if I mix the raytracing
> and radiosity methods? The textures and the materials work fine in this
> approach?
>

In the absence of any other reply, I'd offer a tentative yes to this. The
complication IMHO is that there is no obvious way to know what the realistic
finish would be to simulate the real-life radiosity of any particular material -
e.g. if you want to simulate concrete, what value of diffuse and amibient should
you use?

> - Suggestions of other softwres to support POV-RAY modeling of the scene?

I believe you've already been pointed at some autocad->pov tools - you might
take a look at moray if you want to model other aspects of the scene, but the
pov sdl is really the way to go - it will give you far better access to macros
and utilities written by others, and far better control in the long run.

> - Any Methodology to the process? (maybe someone in the list works with
> similar stuff)

iirc there is a pov-user who does some very impressive architectural renderings
using pov - anyone have a name? a link?


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